||The most popular renju software in the world.
The function of Renlib is to store analyses and games in the special "lib" format. It also has the possibility to write comments on analyses. It has a good VCF (victory by continuous fours) search function. Almost every serious renju player is using renlib as part of their everyday renju study. Besides Renlib software, you can get some samples of lib files with opening theories and analyses. Lots of players exchange lib files and publish the games and analyses collections in lib format in their homepages. In addition to that, Renlib can help you to create the Java-based renju diagrams for your website, together with the space for comments. Windows XP users should know that their Internet Explorer does not have Java support and in that case if you want to create web pages with renju diagrams then you could just visit www.java.com and install Java support first. Renlib is programmed by Frank Arkbo, Sweden.
||Another analyses recording tool. This tool allows you to record the renju demonstration and discussion in the way as if you were teaching the lesson. ORC Works includes the system for both recording and viewing the recorded files. The saved file format is "orc". In addition to that, ORC Works allows you to visit the Online Renju Class lessons as guest even if you are not the member of renjuclass. Programmed by Lu Wenzhe, China.
||The demo version (datafree.zip 215K) of the world's most famous tournament games database. In addition to Renlib, most world top players also have the full version of this database. The datafree was designed for DOS but it also works under Windows. The demo version includes 3559 games records. The full version has over 50000 games and it is not available as freeware. With the reasonable price, it is possible to purchase it from Igor Sinyov from Russia, who is the distributor and updater of this software now. The navigation is a bit complex and the new user may have problems with using it. Programmed by Oleg Stepanov, Russia.
||Renju Master is a freeware that user can play with PC. The software is very intelligent and very fast thanks to its advanced AI arithmetic. It also supports many other playing modes such as “USER vs USER”, “PC vs PC” (demo) and Email mode. It supports advanced rules that restrict black side to make the game fairer and more challenging. Programmed by Jun Liang.
||An online software, where people can play renju and gomoku with PC via browser. Both English and Japanese versions are available.
||The program that can play renju against human (fiver.zip 304K). It is a freeware. Possibility to select the playing levels. A good training tool for medium level renju players. Possibility to save the finished games. Programmed by Liu Meng, China.
||The program that can play renju against human. Downloading from the original website. It is a freeware. It supports both renju and gomoku modes. A good training tool for medium level renju players. Possibility to save the finished games. Programmed by Mark Mammel, USA.
|VCF and VCT Solver
||The homepage where you can download the programs that can search for VCF (victory by continuous fours) and VCT (victory by continuous threats). They are freeware programs. Programmed by Xiangdong Wen, China.
||GoRenjer is the software for Palm handheld computer. It is used to display and edit the renju diagrams.
|ORC Game Center library
||The largest renju library in the world, containing totally nearly 1 000 000 games of renju and gomoku, played in ORC Game Center. The library is available in both lib (viewable with Renlib software) and sgf formats. The library is created by Lu Wenzhe.
|ORC lessons records
||You can download lots of renju lesson materials for self study. They are all free for you, provided by Online Renju Class. However, in order to have them, you need to agree with copyright conditions.
|Cruz gomoku program
||Cruz is a program for playing Noughts & Crosses. The objective of the game is to get five of your symbols (either noughts or crosses) in a row before your opponent. You can play either the computer or a human opponent over a local network or over the internet.
||The Go-moku programmers' tournament Gomocup is organized every year.